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powwow 1.2.18 README
Powwow is a client program intended mainly for playing MUD.
It implements (a subset of) the telnet protocol.
Files you should have received:
README This text.
Changelog What has changed since the last release.
powwow.doc Complete documentation. READ this!
configure A shell script that will create a Makefile
suitable for your system
*.[ch] Sources.
tools/* Additional standalone utilities.
powwow.help Online help file (in plain ASCII).
powwow.6 Man page.
Config.demo A demonstrative definition file for powwow
Hacking Read this if you want to improve/destroy powwow
yourself.
README.follow Documentation for the 'follow' mini-program.
README.term How to make termpowwow
COMPILING
powwow is built using GNU autoconf scripts, it should detect any
system dependancies it needs and set the appropriate flags. Just
run:
./configure
make
To build the powwow binary. It will run from any location, but there
are some settings set at compile time that will make more sense if
you use the "install" make target to install the binaries and
documentation together. For example, POWWOWDIR will default to the
location that "make install" will put the online powwow documentation,
making the #help feature work out of the box without modifying any
settings or flags.
If you require changes to the build process, please e-mail the problems
(and hopefully solution) to me at bpk@hoopajoo.net. Also please
include your system information (uname -a, etc)
There are also some other options that may be turned on or off or
forced using configure. Try "configure --help" to see the full
list of compile-time configuration options.
INSTALLING
If you want powwow's definition files to go in a specific directory,
set the environment variable POWWOWDIR to that directory. It will be
searched first for definition files at startup.
Put the file powwow.6 in a suitable directory if you want users on
your system to be able to read the long and comprehensive man page ;)
Powwow supports the MUME editing protocol. It enables you to edit
texts locally with your favourite editor. So far, only MUME supports
this protocol, but this might change in the future.
Powwow looks for the editor in the POWWOWEDITOR enviroment variable,
and if it doesn't exist, in EDITOR, and uses "emacs" as default. For
text viewing, powwow looks for POWWOWPAGER, then PAGER, then uses
"more" as default.
If you are on a multi-window terminal (such as an X terminal or NCSA
telnet from a Mac or PC), powwow will let you start the editor in
another window and remain active. You will then also be able to edit
several texts at the same time. To achieve this, let the first
character of your editor/pager be '&' (which is then skipped).
Example: (Bourne shell syntax)
POWWOWEDITOR=vi Use vi as normal editor (same window as
powwow)
POWWOWEDITOR='&emacs' Use emacs as editor in a separate window (if
you are on an X terminal)
POWWOWEDITOR='&xterm -e vi' Use vi in another X window
POWWOWPAGER='&xterm -e less' Use less as your file viewer in another
X window
If you use a multi-window terminal and have emacsclient installed, it
is a good choice, since you only need one emacs window for all your
editing sessions and you don't have to start and exit emacs all the
time. Set POWWOWEDITOR='&emacsclient' in that case, and make sure your
emacs has a running server (put (server-start) in your .emacs file or
type M-x server-start).
If you want to use the editing functions, you must execute the
"#identify" command to notify the server that the client supports the
protocol. This can also be done with an action; see the documentation
for details.
For editing Mudlle programs with emacs, there is a special mode that
helps you with indenting. To use it, put mudlle.el in a suitable
place, and add the two following lines to your .emacs file:
(setq load-path (append load-path '("mydirectory")))
(autoload 'mudlle-mode "mudlle.el" "Turns on mudlle editing mode" t)
where you replace mydirectory with the directory where mudlle.el can
be found. If you put the string -*-mudlle-*- in the first line of
a mudlle program (i.e. in a comment), then emacs will automatically
turn on mudlle mode for that file when you edit it.
The mudlle mode can be customized to some extent. See the source for
details.
BUGS
If you have any problems with powwow, try to fix them yourself
(you have the source, right?) or at least isolate the bugs so
the maintainer has a fair chance of fixing them. Don't expect
a bug to be fixed, unless you explain it in detail (expecially
how to reproduce it) and supply the powwow and OS version,
as well as the compilation options.
Suggestions for improvements are also very welcome.
AUTHORS OF CANCAN
Since powwow is based on cancan, we report also this.
Mattias EngdegÄrd <f91-men@nada.kth.se> was the original author.
Many other people have contributed at least as much, including
Finn Arne Gangstad <finnag@pvv.unit.no>, David Gay <dgay@di.epfl.ch>,
Gary Dezern <gdezern@satelnet.org>
and Lai-Chang Woo <vivriel@scs.com.sg>.
It is unclear who the current maintainer is, but it seems to be
Finn Arne Gangstad. Ask around at MUME to find out more about cancan.
AUTHORS OF POWWOW
Massimiliano Ghilardi <max@Linuz.sns.it>, alias Cosmos,
is the original author, and Gustav Hllberg <f92-gha@nada.kth.se>
contributed a lot of new features.
powwow moved to hoopajoo.net in 2005, and is now maintained by
Steve Slaven <bpk@hoopajoo.net>
The powwow WWW page is: http://hoopajoo.net/projects/powwow.html
If you forgot where you downloaded powwow from, you can get it from
the above address.
To learn more about MUME, have a look at http://www.mume.org
which also explains how to connect.
COPYRIGHT
Powwow is placed under the terms of GPL (GNU General Public License)
The GPL License can be found in the file COPYING.
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